But we’re only here to talk about the developer’s impact on real-time strategy (RTS), starting with Dune II: The Building of a Dynasty (or as some might remember it, Dune II: Battle for Arrakis) in 1992.
Please do remember that I was in my early 20s at the time and easily impressed by things.īack in the day, if the Westwood Studios logo appeared on a video game box, you bought it without even looking at the back. It’s an old line from the game that made me feel all special and important when I played the original way back in – you know what, never mind. This kind of ye olde schoole review must traditionally be started with something important like a classic quote everyone should remember, so I’m going to go with “Welcome back, Commander”.